Stalingrad: Advance to the Volga, 1942 from Revolution Games/Take Aim Designs, the AI and the overall design itself really worked well to create a very interesting and challenging game. In fact, after 3 1/2 plays, I have yet to taste victory. I really have enjoyed my experience with Stalingrad: Advance to the Volga, 1942 but it hasn’t been because of the depth and intelligence of the AI but because the game is well put together, well thought out and frankly just works.

The game is a simulation of the historical campaign by the German Sixth Army to attempt to overwhelm and capture the Soviet city of Stalingrad between September 13 and September 30, 1942. The player will be in charge of commanding the attacking German forces and the game rules will handle the defending Soviet forces. 

Here is a look at my full First Impressions post on the blog which you can read at the following link: https://theplayersaid.com/2023/04/11/first-impressions-stalingrad-advance-to-the-volga-1942-from-revolution-games-take-aim-designs/

Here also are links to several Action Point posts I wrote and you can read those on the blog at the following links:

Action Point 1 – Board

Action Point 2 – Soviet Defenders and their different Defensive Strategies

Action Point 3 – How Combat Works and how Support Units are used

Action Point 4 – Focus on Supply and Management of German Morale

Action Point 5 – Strategy Points

-Grant