Last January, we had the opportunity to travel to Ohio to play a few games with David Thompson and his friend Chris Blackford and we were able to play a prototype copy of a new Roman themed board game called Triumph. Triumph is a multi-player game designed for 2-5 players who control an influential family in ancient Rome. These families will use their symmetric family decks to bid for positioning to gain control of various political offices to perform actions like build and occupy buildings, lead great campaigns against the barbarian invaders on the frontier, place influence in the form of clients in the various provinces of Rome, all in order to gain prestige and power and remove their enemies from the board. The game is a semi-cooperative effort that means all players will lose if any barbarian army enters the gates of Rome but only one player will win.
We published an interview on the blog with the designers Valdemar Gumienny & Raymond de Maria and you can read that at the following link: https://theplayersaid.com/2024/02/09/interview-with-valdemar-gumienny-raymond-de-maria-designers-of-triumph-from-phalanx-currently-on-kickstarter/
-Grant
I decided to pick a video to watch, and I kind of picked this one pretty much at random. The length of this video is under 15 minutes, so that factored into the temptation to give this one a watch.
The one guy with the cap on his head doesn’t really talk very much, but manages to say a few words at the very end. As I sit through the video, I don’t really know who the other two gentlemen were. I started watching the video, before I read the text introduction to it.
It sounds like a tightly designed game. The word “tight” kept coming up. No zooming in on the map with the camera, so I was limited in what I could see and make out about the game’s details. The impression that I was left with, after watching the video, is that it sounds like a nice game, and one with a decent replayability factor.
I like the idea of players controlling influential families in ancient Rome. It strikes me as something different than just fielding armies/legions, and waging war in a pell mell fashion.
I didn’t realize it, before I began watching the video, and I didn’t realize it even after watching this video, that I was already aware (vaguely) of the existence of this game, Triumph. God forbid that I pay close attention to the title of this video, huh?
But when,, after watching the video, I brought up the game’s entry on the BoardGameGeek website, a light bulb went off somewhere in the recesses of my mind. But in truth, I had only slightly browsed the game, in my previous encounters with it, elsewhere.
From my post-video browsing, just now, it appears that this game, Triumph, has has two crowdfunding campaigns associated with it, though perhaps with some differences.
Kickstarter
https://www.kickstarter.com/projects/phalanxgames/triumph-0
Gamefound
https://gamefound.com/en/projects/phalanx/triumph
I don’t have a problem with this. It’s just something that my eyes took notice of, while browsing to find out more about Triumph, just now.
Recently, another game by Phalanx has been catching my eye, more and more, and that game is Unhappy King Charles.
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I decided to pick a video to watch, and I kind of picked this one pretty much at random. The length of this video is under 15 minutes, so that factored into the temptation to give this one a watch.
The one guy with the cap on his head doesn’t really talk very much, but manages to say a few words at the very end. As I sit through the video, I don’t really know who the other two gentlemen were. I started watching the video, before I read the text introduction to it.
It sounds like a tightly designed game. The word “tight” kept coming up. No zooming in on the map with the camera, so I was limited in what I could see and make out about the game’s details. The impression that I was left with, after watching the video, is that it sounds like a nice game, and one with a decent replayability factor.
I like the idea of players controlling influential families in ancient Rome. It strikes me as something different than just fielding armies/legions, and waging war in a pell mell fashion.
I didn’t realize it, before I began watching the video, and I didn’t realize it even after watching this video, that I was already aware (vaguely) of the existence of this game, Triumph. God forbid that I pay close attention to the title of this video, huh?
But when,, after watching the video, I brought up the game’s entry on the BoardGameGeek website, a light bulb went off somewhere in the recesses of my mind. But in truth, I had only slightly browsed the game, in my previous encounters with it, elsewhere.
From my post-video browsing, just now, it appears that this game, Triumph, has has two crowdfunding campaigns associated with it, though perhaps with some differences.
Kickstarter
https://www.kickstarter.com/projects/phalanxgames/triumph-0
Gamefound
https://gamefound.com/en/projects/phalanx/triumph
I don’t have a problem with this. It’s just something that my eyes took notice of, while browsing to find out more about Triumph, just now.
Recently, another game by Phalanx has been catching my eye, more and more, and that game is Unhappy King Charles.
LikeLike
I decided to pick a video to watch, and I kind of picked this one pretty much at random. The length of this video is under 15 minutes, so that factored into the temptation to give this one a watch.The one guy with the cap on his head doesn’t really talk very much, but manages to say a few words at the very end.
As I sit through the video, I don’t really know who the other two gentlemen were. I started watching the video, before I read the text introduction to it.
It sounds like a tightly designed game. The word “tight” kept coming up. No zooming in on the map with the camera, so I was limited in what I could see and make out about the game’s details. The impression that I was left with, after watching the video, is that it sounds like a nice game, and one with a decent replayability factor.
I like the idea of players controlling influential families in ancient Rome. It strikes me as something different than just fielding armies/legions, and waging war in a pell mell fashion.
I didn’t realize it, before I began watching the video, and I didn’t realize it even after watching this video, that I was already aware (vaguely) of the existence of this game, Triumph. God forbid that I pay close attention to the title of this video, huh?
But when, after watching the video, I brought up the game’s entry on the BoardGameGeek website, a light bulb went off somewhere in the recesses of my mind. But in truth, I had only slightly browsed the game, in my previous encounters with it, elsewhere.
From my post-video browsing, just now, it appears that this game, Triumph, has has two crowdfunding campaigns associated with it, though perhaps with some differences.
Kickstarter
https://www.kickstarter.com/projects/phalanxgames/triumph-0
Gamefound
https://gamefound.com/en/projects/phalanx/triumph
I don’t have a problem with this. It’s just something that my eyes took notice of, while browsing to find out more about Triumph, just now.
Recently, another game by Phalanx has been catching my eye, more and more, and that game is Unhappy King Charles.
LikeLike
WordPress didn’t seem to accept my postings, so just delete this one and the excess copies, whenever you go to review this. Sorry.
LikeLiked by 1 person