Focused on Bonaparte’s famous Arcole campaign, Siege of Mantua is a game of operational maneuver and tactical daring. Players move blocks on the mapsheet to threaten and deceive their opponent, with the object of bringing them to a decisive battle. The battles are fought on a battle display with counters drawn randomly from your unit pool. The quality of your pool improves with every victory; suffering losses will damage morale, degrading unit quality. This one is pretty simple to grock but very interesting, especially the excellent tactical battles that occur.
We posted an interview with the designer and you can read that at the following link: https://theplayersaid.com/2022/07/18/interview-with-amabel-holland-designer-of-siege-of-mantua-from-hollandspiele/
-Grant
Thanks for the review and play process. I’d tried it solitaire (two-handed) and wasn’t sure if I had played the tactical game correctly (I had). I see at the end you discussed the operational situation; that was what really caught my eye when the game was announced. Difficult for both players at both the operational and tactical level. Napoleon was in the wrong city during an attack and the game ended abruptly!
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