The South China Sea has been described as “a crucial link in the ‘global commons’, connecting the Pacific to the Indian Ocean, Persian Gulf and Europe. Right now, along with the East China Sea, it is the most contested piece of sea in the world and one of the main reasons for the current anxiety over China’s intentions”. It will be fought over, at least ideologically for the next decade and will be a source of much concern for the West. You might say it is a powder keg and all it needs is a spark. With this in mind, we are going to take a look at a recent new release game on the South China Sea called Flashpoint: South China Sea from GMT Games designed by Harold Buchanan. The game is a fast playing 2-player strategy game that simulates the complex geopolitical contest currently taking place between the United States and China in the South China Sea. The game is a Card Driven Game that uses cards to allow players to play out the struggle using events based on today’s headlines and use these cards to take actions that will provide dominance over regions and score victory points at any time during the game.
We have also written a series of Action Point posts delving into the various phases and aspects and you can read those posts at the following links:
Action Point 3 – Political Warfare
Action Point 4 – Scoring Cards