Orange Swan: Pacific 1941-1945 is a block wargame covering WWII in the Pacific from 1941 to 1945. As in all other block games, both the Fog of War and Unit strength reduction/increase by rotation, drive the gameplay in Orange Swan, as a player cannot know the identity or the strength of an enemy block until it is revealed in combat. Orange Swan is a historical game with some fixed starting points, but the outcome is completely unpredictable and, despite the historical result, the Axis Side (Japan) can defeat the Allied Side (China, Commonwealth and US).
We posted an interview with the designer Emanuele Santandrea and you can read that at the following link: https://theplayersaid.com/2021/06/17/interview-with-emanuele-santandrea-designer-of-orange-swan-pacific-1941-1945-from-ventonuovo-games-coming-to-kickstarter-june-24th/
-Grant
For me, the visual presentation of the game invokes comparisons to the earlier game Asia Engulfed by GMT. Not having played Orange Swan, I’d be interested to read articles on how gameplay compares.
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I’ve only played the campaign once, but the design is very elegant, and enabled us to move through the entire war in two sittings – and that included learning the rules. The presentation is very nice. I’m still not totally sure about the 4 unit max stacking and vulnerability of CVs to surface ships, but it seemed to work-out fine.
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