General Orders: World War II is a 2-player game where players take on the role of commanders tied up in a tug of war for control over a crucial Second World War battlefield, either in the mountains of Italy or the islands of the Pacific. Players try to capture strategic assets that unlock special abilities, and prevent their opponents from doing the same. The game is a balance where the focus on these strategic assets cannot take away from the securing of supply lines and protecting your headquarters. The game is won by taking the most Victory Points and holding onto them.

The game uses very interesting mechanics like worker placement to take actions and deny them from your opponent. The game is fairly simple but is very well done and creates a very interesting and tense struggle over 30 minutes.

Alexander was out of Town this past summer and I played this with my wife Paisley and then convinced her to do a video review with me. What do you think? Does she have what it takes to potentially challenge Alexander for a seat at the review table?

-Grant