The Dark Valley covers the entire East Front campaign in World War II, on a 34” by 44” standard hex map stretching from Leningrad in the north to the Caucasus Mountains in the south. Three and a half 1/2” counter-sheets represent every major unit that appeared during the course of the conflict. Initially most Soviet infantry are divisions, but as the game progresses these are replaced by armies and corps, so that players are not overwhelmed by the increasing Soviet Order of Battle. German mechanized units are divisions, while their infantry is a mix of division and corps.
Although the game is a semi-monster, and covers the entirety of the conflict from the launch of Barbarossa to the end of the war, the game system emphasizes playability rather than rules overhead, allowing the players to concentrate on strategy choices rather than rules minutiae.
We were unable to get this one to the table together so Alexander played this solo while in quarantine over a couple of days and really enjoyed it.